In Dungeon Hustle, 2-4 players are archetypal fantasy characters running through a dungeon picking up swords, keys, shields, scrolls and potions.
The iconography was developed to be clear and easy to read from a distance, while incorporating some visual detail of the dungeon rooms themselves. 
Game by Ben Eisner and Tim Eisner, character card spot illustrations by Aaron Boyd.
Project scope included graphic design and illustration for logo & box design, dungeon tiles, various types of cards, punchboard coins, and rulebook. 

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